HEAT is at the forefront of technology, information, and media, paving the way for next-generation distributed experiences. HEAT addresses major challenges to realistically immerse users within real, captured omnidirectional, and navigable hyper-realistic 3D spaces. Users can feel the atmosphere and share these experiences with others, regardless of their location.
HEAT integrates immersive media technologies such as point cloud/holographic imaging, multi-sensorial media, and Social VR in a multi-user, feedback-enabled communication system. This provides compelling context-aware and embodied experiences for innovative hybrid XR applications. Remote users can experience a real captured environment through immersive VR, while in-presence users can visualize and interact with the holograms of remote users integrated into the real environment through holographic rendering.
The HEAT system facilitates the exploitation of agile (multi-sensory) 3D data acquisition techniques, enhancing performance while reducing technology costs. It creates a scalable communication pipeline embodying either encapsulation of different media—from classical audio-video to multisensorial to holographic video—or a combination of them, providing means for efficient and scalable encoding, processing, storage, real-time streaming, and rendering. In this way, the HEAT system allows users to provide or exploit features according to the acquisition/rendering system available.
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