Technoculture, Art and Games Research Centre

Technoculture, Art and Games Research Centre

Research-Services

Montreal, Quebec
Canada
Company Tagline

TAG is Canada's largest games research centre, a platform for interdisciplinary collaboration in game studies and design

Industry Category
Research-Services
Company Description

Technoculture, Art and Games Research Centre (TAG) is a leading hub for interdisciplinary collaboration in digital game studies and design. Located in Montreal, Quebec at 1515 Ste-Catherine St W, EV11.435, Montreal, Quebec H3G 2W1, CA, TAG operates as Canada's largest games research centre.

The Technoculture, Art and Games Research Centre is part of the Milieux Institute for Arts, Culture, and Technology at Concordia University. TAG provides a platform for researchers, designers, and developers to explore the latest innovations and trends in the gaming industry. The center's commitment to excellence makes it a valuable resource for the academic and professional communities.

Established in 2009, Technoculture, Art and Games Research Centre continues to foster growth and innovation in the digital arts. We invite the manager of Technoculture, Art and Games Research Centre to create a customized and exclusive company showcase and product listing on our platform to further enhance its visibility and reach.

Technoculture, Art and Games Research Centre (TAG) est un pôle de premier plan pour la collaboration interdisciplinaire dans les études et la conception de jeux numériques. Situé à Montréal, Québec, au 1515 Ste-Catherine St W, EV11.435, Montréal, Québec H3G 2W1, CA, TAG est le plus grand centre de recherche sur les jeux au Canada.

Le Technoculture, Art and Games Research Centre fait partie du Milieux Institute for Arts, Culture, and Technology de l'Université Concordia. TAG offre une plateforme permettant aux chercheurs, aux concepteurs et aux développeurs d'explorer les dernières innovations et tendances de l'industrie du jeu. L'engagement du centre envers l'excellence en fait une ressource précieuse pour les communautés académiques et professionnelles.

Fondé en 2009, le Technoculture, Art and Games Research Centre continue de favoriser la croissance et l'innovation dans les arts numériques. Nous invitons le gestionnaire du Technoculture, Art and Games Research Centre à créer une vitrine d'entreprise et une liste de produits personnalisées et exclusives sur notre plateforme afin d'améliorer encore sa visibilité et sa portée.

Key Personnel / Employees
Leo Morales Chip Limeburner

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Alternative Company Names

This company is also known as

Technoculture Art and Games Research Centre 科技文化、艺术和游戏研究中心 टेक्नोकल्चर आर्ट एंड गेम्स रिसर्च सेंटर مركز تكنولوجيا الثقافة والفن وأبحاث الألعاب Технокультура искусство и игровой исследовательский центр